> For the complete documentation index, see [llms.txt](https://ragnafilian.gitbook.io/ragnafilian/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ragnafilian.gitbook.io/ragnafilian/beginner-guide/characters/status-effects.md).

# Status Effects

There are many status debuffs (or status ailments) that work against you in many ways. Both player characters and monsters are capable of inflicting them.

Before Episode 3: Comodo, there are five status effect have old behavior.

### Poison

* HP/SP Recovery still active.
* LUK and VIT does not affect status time.
* DEF and ATK -25% while on *Poison status*.

### Frozen

* Any flee will NOT be negated.
* No DEF and MDEF changes while on Frozen state.
* *Lex Aeterna* and *Steal* can be used on *Frozen/ Stone-cursed* target.

### Sleep

* Any flee will NOT be negated.
* Critical attack will not be doubled.

### Blind

* *Accuracy rate* and *flee rate* will not be decreased.

### Stun

* Any flee will NOT be negated.
