Acolyte
Last updated
Last updated
Acolytes are thoughtful protectors and healers of all that is good in Rune Midgarts. Though they are still new to holy magic, their Heal, Blessing, and Increase Agi skills are vital to turn the tide of the battle. Growing up in the Capital City, Prontera, they learned how their skills can protect fellow adventurers from evil.
Acolytes are not able to equip bladed weapons but their dedication to all that is good allows them to fully support others in all situations. They can be solid tanks given the right attribute and armor.
Skill | Description | Levels | Type |
---|---|---|---|
Increases the defence rate of the caster and party members in one screen for the skills duration. | 10 | Supportive | |
Creates Holy Water with 1 Empty Bottle while standing in water. | 1 | Active | |
Increases STR, INT, DEX of a target for the skills duration. This skill cures Curse and Stone Curse. When used against a undead monsters while pressing the SHIFT key, it can Curse the monster. | 10 | Supportive | |
Cancels various abnormal statuses such as Silence, Chaos or Blind from target. | 1 | Supportive | |
Decreases the moving speed of a target and AGI by a low chance. Targets attack and flee become slower. This skill does not work on boss monsters. Level and INT of the caster affects the success rate. Magic defence of a target lowers the success rate. | 10 | Active | |
Increases the attack strength of the user against undead and demon monsters. | 10 | Passive | |
Increases the defence of the user against undead and demon monsters. | 10 | Passive | |
This skill works in 2 ways - Restores HP of a target or does damage on undead monsters. The amount of HP restoration is affected by the base lvl, skill lvl and INT of the caster. Can heal monsters by pressing the SHIFT key and using this skill. Can deal holy attack with undead monsters by half of the basic healing amount. | 10 | Supportive | |
Doubles the moving speed and AGI of a target, giving the target a faster attack and flee rate. | 10 | Supportive | |
Shield an area (3+3+3 = 9 cells) that protects characters within from long range physical attacks. Cannot be overlapped on the same area. | 1 | Supportive | |
Summons a holy light around the caster to detect and attack hidden enemies within its range. Does holy attack by 145% of the maximum attack strength of the caster, consumes 10 SP. | 1 | Offensive | |
Reduces physical defense of Undead elemental and Demon monsters in the caster's vicinity. | 10 | Supportive | |
Instantly moves the caster to a different location. At skill level 1, the skill moves the caster to a random spot within the same map, at skill lvl 2, it moves the caster to a save point. | 2 | Supportive | |
Using a Blue Gemstone creates a portal which transports targets to a save point. The warped portal will close when the maximum capacity is full or after the skills duration. You can save a total of 3 locations to warp to by using the '/memo' command, the casters save point will be automatically shown as a warp location allowing a total of 4 warp points for this skill. The maximum capacity of people that the caster can warp at a time is 8 regardless of its skill level. Has a 1 second casting delay. | 4 | Supportive |
Quest Skills (Episode 3.0+)
Skill | Description | Levels | Type | Job Level Requirement |
---|---|---|---|---|
Summons a holy light to inflict 125% MATK as Holy elemental magic damage to counter evil. If the target had Kyrie Eleison effect active, it will be canceled. | 1 | Offensive | 30 |