ð Primary Stats
Stats are the six fundamental character statistics that make (or break) a character. Stats start out with a base value of 1 and can be raised as far as 99. With bonuses, the effective value can pass 100. Base stats are increased by spending stat points, higher stats costing more to raise. Stat points are gained with base level increases, the amount increasing with higher levels.
STR : Strength | Increases attack strength and weight capacity. |
AGI : Agility | Increases attack speed and dodge rate. |
VIT : Vitality | Increases defense and vitality, as well as HP recovery. |
INT : Intelligence | Increases magic attack and magic defense. |
DEX : Dexterity | Increases accuracy and stabilizes the amount of damage done by a weapon. As well as lowers the cast time to some skills/spells. |
LUK : Luck | Increases Critical hits and perfect dodge rate, and brings about lots of luck. |
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