Archer

Archers can increase their focus and concentration, usually wielding a bow and arrow, to hunt monsters. Though they prefer sniping monsters from far away, their understanding of the natural forces make them great companions at close quarters during the heat of battle. Growing up surrounded by the luscious trees in Payon, they seek to further enhance their knowledge of the natural forces.

Archers excel in using a bow and elemental arrows that deal even more damage to monsters based on the arrow's element and monster's element.

Skills

SkillDescriptionLevelsType

Does splash damage 5*5 = 25 cells around a target. The target hit by the skill is forced 2 cells back. This skill also doesn't require any arrow to be used as Double Strafe skill. Consumes 15 SP regardless of the skill level.

10

Offensive

Double hit an Enemy with 1 shot. This skill doesn't consume any arrows when casted, so even if the caster doesn't have any arrows left, this skill is still usable. Consumes 12 SP regardless of the skill level.

10

Offensive

Increases DEX and AGI temporarily for a skill duration, detects hidden enemies within 3*3 = 9 cells around the caster at the same time.

10

Supportive

Increases DEX. The dex added by this skill is showed up on the status window as + with bonus stat points.

10

Passive

Increases accuracy rate and attack range. When mastered, it addes 5 cells + 10 cells = total 15 cells more attack range.

10

Passive

Quest Skills (Episode 3.0+)

SkillDescriptionLevelsType

A skill exclusively for the Archer class that requires Archer job level 30 and a quest. Create arrows from certain items by consuming 10 SP for a use. The kinds and the numbers of arrows are affected by the required items.

1

Active

A skill exclusively for the Archer class that requires Archer job level 35 and a quest. Attacks and shoves a target 6 cells back at the same time. This skill does 150 % of the normal attack damage. Consumes 15 SP, has a 1.5 casting time which cannot be interrupted.

1

Offensive

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